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Thursday, March 20 • 1:00pm - 2:00pm
Finding a Place for Video Games on your Campus

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Video games are an emerging technology topic in libraries, relevant to instruction, collections, research, and outreach. This session will cover starting a conversation about gaming in libraries on your campus. We will discuss the creation of a Gaming Community of Practice at the University of Minnesota Libraries, and share recommendations for identifying opportunities to integrate gaming and game-based learning on your campus.


Shannon Farrell

Natural Resources Librarian, University of Minnesota
avatar for Amy Neeser

Amy Neeser

Research Data Curation Librarian, University of Michigan
Amy Neeser

Carolyn Rauber

Science Librarian, University of Minnesota - Twin Cities

Thursday March 20, 2014 1:00pm - 2:00pm
Olin-Rice 150

Attendees (3)